

Jump to a hull piece, connect it, set it to be auto-explored, jump to the next destination. Bio Something Thingy - This one I also only got one working one of so I don't remember it well, but it produced hydrogen so if you're using the calorie synthesizers these are a necessity, and you need probably 2 or 3 for just one synthesizer.I think it needed organics, which are thankfully produced at the water treatment plant. From my playthrough this is worth whatever the price of entry is.
#DERELICT VOID MISSION FAILED AFTER FAILED PARKOUR FULL#

Water Treatment Plant - Like CO2 Scrubber it mainly takes waste water, but also needs Carbon.I had 3 on my ship and kept them off most of the time. Calorie Synthesizer - Produces food among other things, which is one of the hardest resources to acquire, but uses Hydrogen in stupid quantities.One of these with a crew working it when available will completely take care of oxygen needs CO2 Scrubber - Really nice in that it only takes CO2 and makes Oxygen and Carbon.That run did give me some insight into the industry though: I'll avoid spoilers, but I'll say you need to be well stocked before pursuing the end because at one point the game kinda forces you to go for it before you expect, so that kinda sucked. I tried rushing the important destination and eventually lead to finding the "end" event chain.
